getSmoothStepPath()
The getSmoothStepPath util returns everything you need to render a stepped path
between two nodes. The borderRadius property can be used to choose how rounded
the corners of those steps are.
import { Position, getSmoothStepPath } from '@xyflow/react';
 
const source = { x: 0, y: 20 };
const target = { x: 150, y: 100 };
 
const [path, labelX, labelY, offsetX, offsetY] = getSmoothStepPath({
  sourceX: source.x,
  sourceY: source.y,
  sourcePosition: Position.Right,
  targetX: target.x,
  targetY: target.y,
  targetPosition: Position.Left,
});
 
console.log(path); //=> "M0 20L20 20L 70,20Q 75,20 75,25L 75,95Q ..."
console.log(labelX, labelY); //=> 75, 60
console.log(offsetX, offsetY); //=> 75, 40Signature
| Name | Type | Default | 
|---|---|---|
#Params  |  |  | 
# sourceX | number |  | 
# sourceY | number |  | 
# sourcePosition | Position |  | 
# targetX | number |  | 
# targetY | number |  | 
# targetPosition? | Position |  | 
# borderRadius? | number |  | 
# centerX? | number |  | 
# centerY? | number |  | 
# offset? | number |  | 
#Returns  |  |  | 
# [0] | stringThe path to use in an SVG <path> element.  |  | 
# [1] | numberThe x position you can use to render a label for this edge.  |  | 
# [2] | numberThe y position you can use to render a label for this edge.  |  | 
# [3] | numberThe absolute difference between the source x position and
      the x position of the middle of this path.  |  | 
# [4] | numberThe absolute difference between the source y position and
      the y position of the middle of this path.  |  | 
Notes
- This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
 - You can set the 
borderRadiusproperty to0to get a step edge path.